Playtesting board games digitally
Playtesting is an incredibly important process of game design. A design can’t be considered finished until playtesting has taken place, verifying if the experience intended during a game was delivered…
Playtesting is an incredibly important process of game design. A design can’t be considered finished until playtesting has taken place, verifying if the experience intended during a game was delivered…
We are spending more and more time in front of screens: for work, socializing and entertainment. While we might not be able to replace the digital for physical at work,…
Pirates, scifi, medieval, steampunk, post apocalyptic… There’s a huge variety of defined themes that people use to make games, some even create their own from scratch. Goal of a Theme…
Game objects matter, especially the central pieces, helping to either make or break a game. Of course they don’t make a game alone, rules are necessary to give them meaning,…
On the previous post I’ve talked about the player experience, now I’ll be exploring how to play with this experience and what makes people interested and invested in the game.…
You have a great idea for a game, an insight of what might be fun and exciting to play, now what? Building the Experience One of the first steps in…
Started this project a little over a year ago, mostly for fun and to let some ideas out. As a big fan of online RPGs like Guild Wars, Ragnarok, Diablo…